Top 3 technical news
Google推出Android Market升级版——Google Play
Flash/HTML5
Epic Games展示Unreal3+Flash页游版《无尽之刃》
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技术 & 投资 & 管理
Here is the Top 10 external bugs of Flash Runtime in Feb 2012, which is order by incoming votes in Adobe bug base:
1. choppy audio and video on xoom with android 4
https://bugbase.adobe.com/index.cfm?event=bug&id=3099866
2. 11.1.102.62 and Win2K install – SetDllDirectoryW not supported
https://bugbase.adobe.com/index.cfm?event=bug&id=3120661
3. Mac OSX Player Issue: kernel: IOSurface: buffer allocation size is zero.
https://bugbase.adobe.com/index.cfm?event=bug&id=3077658
4. Use of * type causes memory to explode (without any instantiation of objects)
https://bugbase.adobe.com/index.cfm?event=bug&id=3123526
5. List / Button components not rendering properly in Chrome / IE
https://bugbase.adobe.com/index.cfm?event=bug&id=3121222
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一.关于报告
数据样本来源自网易移动产品2011整年度数据,涵盖超过5000万网易移动用户,超过100亿次用户启动数量及大量用户采样调查数据。
二.终端设备分析
1. iOS设备
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We have just posted a new whitepaper on Adobe.com. The whitepaper, titled Adobe roadmap for the Flash runtimes lays out the 1 to 2 year roadmap for the Flash runtimes (primarily Adobe AIR and Flash Player). This includes information on specific planned releases, longer term player work, and supported platforms.
This is actually the third Flash platform white paper that we have released in the past week (Adobe’s view of Flex and its commitments to Flex in the future, Adobe Flash Player and Adobe AIR security), and is a part of a larger process of trying to provide clear and open communications around our thinking and plans for the Flash platform.
The primary goal of the whitepaper is to have a single definitive resource that provides clear insight into Adobe’s plans and thinking around the roadmap for the Flash runtimes.
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Here is the Top 10 external bugs of Flash Runtime in Jan 2012, which is order by incoming votes in Adobe bug base:
1. Mac OSX Player Issue: kernel: IOSurface: buffer allocation size is zero
The log file (kernel.log) gets flooded with "kernel: IOSurface: buffer allocation size is zero." messages.
https://bugbase.adobe.com/index.cfm?event=bug&id=3077658
2. iOS and Android Native Scroll
https://bugbase.adobe.com/index.cfm?event=bug&id=2958123
3. Flash 11 showing black shapes in BBC iplayer
https://bugbase.adobe.com/index.cfm?event=bug&id=3008910
4. Video not working correctly for Air 3.1.0.556 on Android ICS
https://bugbase.adobe.com/index.cfm?event=bug&id=3100560
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January 31, 2012 — Adobe Flash Player 11.2 beta 5 is now available for download. Note that this is the last beta before final release.
This beta release provides access to the Flash Player 11.2 runtime for Windows, Mac OS and Linux desktop environments. The key features and benefits of Flash Player 11.2 beta are:
Drivers gating for hardware acceleration relaxed — Previously, the hardware accelerated content was gated to 1/1/2009, however, we have relaxed the driver gating to 1/1/2008.
点评:之前的Flash Player 11版本限制了显卡驱动日期不能早于1/1/2009,现在改为了1/1/2008,这样将极大扩充Flash Stage3D游戏的用户群,毕竟游戏公司不能强制用户去升级显卡驱动程序。
p.s. 我们应该感谢Adobe中国传教士团队和游戏谷公司向Flash产品经理团队的反馈。
Throttling event — This release introduces a new ThrottleEvent. A ThrottleEvent is now dispatched by the stage when the Flash Player throttles, pauses or resumes content.
点评:这个事件的添加将有效解决网页游戏最小化后自动降低帧频的问题。
p.s. 我们应该感谢Adobe China用户体验团队向Flash产品经理团队的反馈。
Mouse lock, relative mouse coordinates, right and middle click events — Create immersive, panoramic games with infinite scrolling to enable new classes of content, including first-person games.
点评:这个不用说了,鼠标锁定,右键和中键事件响应是很多游戏开发者迫切需要的功能。
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